NEWS
Announcement about regular maintenance on 22nd July |
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Hello. This is Kritika:REBOOT.
We announce you about our regular maintenance happening on 22nd July.
* 22nd July Regular Maintenance Announcement
- Maintenance Schedule: 22nd July 03:00 ~ 06:10 (PDT) / 22nd July 19:00 ~ 22:10 (KST/JST)
- Maintenance Details
* Eclair Balance Renewal
* Guild Siege War system addition
* Eclair Balance Renewal Details
* SP spend and Cooltime modification
- Level 2 SP spend unites as 10. (Excluding Dash)
- Level 3 SP spend unites as 12. (Excluding Dash)
- Level 4 SP spend unites as 16. (Excluding Dash)
- Level 2 Dash SP spend changes from 8 to 6, Level 3 changes from 12 to 10.
- Cooltime of Triple Mirage Slash will change from 35 seconds to 30 seconds.
* Main abillity effect change
Lv 1
Phantom Blade, Grand Saber, Extra Slash, Revolve Pulsion,
When you use Random Fire skill, 1% attack speed, 1% movement speed increase buff for 10 seconds with maximum 10 overlap counts activates.
When get striked, buff deactivates.
Lv 2
If you maintain combo status, 3% critical chance increase in every second buff for 7 seconds activates with maximum 5 overlap counts.
When get striked, buff deactivates.
Lv 3
When you use skill, 8% critical damage increase buff activates with maximum 5 overlap counts.
When get striked, buff deactivates.
Lv 4
Slash, penetration increase by 10 in every 5 seconds activates with maximum 6 overlap counts.
When get striked, buff deactivates.
Lv 5
When you use Extra Slash, 2% damage increase buff activates with maximum 10 overlap counts.
When get striked, buff deactivates.
* Skill Damage Modification
- Bane Sword's damage approximately increase by 10%.
- Fire's damage increase by approximately 20%.
- Phantom Blade's damage increase by approximately 15%.
- Grand Saber's damage increase by approximately 37.5%.
- Blade Trigger's damage increase by approximately 35%.
- Random Fire 's damage increase by approximately 20%..
- Spiral Chopper's damage increase by approximately 30%.
- XL-Caliber's damage increase by approximately 35%.
- Triple Mirage Slash's damage increase by approximately 150%.
- UL-Caliber's damage increase by approximately 80%.
- Infinity Sword Rush's damage increase by approximately 42%.
* Skill Effect Modification
- Level 4 Blade Dance effect of 7 seconds cooldown changes to total attack power 50% increase.
- Time will be reduced from use of Blade Dance to the next move..
- Maximum charge rate changes from 60 to 40 of Over Edge.
- Level 3 effect's buff of Extra Slash changes to reset of duration time evertime it renews..
- Extra Slash - time reduces from after use of Grand Saber Refined Sword till the next move.
- Another move can be made after use Spiral Chopper.
- Charge time reduces for level 2 Spiral Chopper.
- Modifies to when Blade Walk is in use, another Refined Sword can be used as well..
- Explanation of Blade Walk skill will be fixed.
* Refines multiple swords and spins around the body to attack enemies near by for certain time.
When duration is finished, multiple 'Blade Trigger' Refinery Sword is summoned around Eclair.
- Heavens Gate of Blades level 4 effect changes to while skill is in use, if you use 'Extra Slash' duration increase by 3 seconds.
(Buff's maximum duration can not be longer than 50 seconds. / Previous Effect: 20 seconds cooltime reduction)
- Triple Mirage Slash level 1 effect will have Bane Sword Refined Sword maximum creation effect additionally.
- Preparation movement for Over Edge's Triple Mirage Slash upper kick will be shortened.
* Large Imprint Modification
- Following Set 3 for Sword Master effect will be removed.
* In [Heavens Gate of Blades] buff status if you use [Extra Slash], [Heavens Gate of Blades] buff duration extends by 2 seconds.
- Set 3 effect of Sword Master, 7 seconds Blade Dance skill cooltime reduction effect will be added.
※ This Eclair rework had been got many special help by Eclair player Sycle. Thank you Sycle! XD
* Guild Siege War Guide: Through 22nd July update, Guild Siege War system will be added.
- Guild Siege War will start as follows. (All the times are based on PDT.)
* Wednesday 10:00 ~ Thursday 10:00: Declaration of Siege (Tender Period)
* Friday 20:00 ~ 21:00: Friday Siege War proceeds
* 20:00 ~ 20:02: Enter Lobby
* 20:02 ~ 20:04: Enter Stage and Wait
* 20:04 ~ 20:05: Skill Ban
* 20:05 ~ 20:35: Friday Siege War Starts
* Saturday 17:00 ~ 21:35 Saturday Siege War Proceeds (Proceeds every hour)
* Every hour 00 ~ 02: Enter Lobby
* Every hour 02 ~ 04: Enter Stage and Wait
* Every hour 04 ~ 05: Skill Ban
* Every hour 05 ~ 35: Siege War Starts
※17:00/18:00/19:00/20:00/21:00 Proceeds total 5 times.
* Sunday 17:00 ~ 21:35 Sunday Siege War Proceeds (Proceeds every hour)
* Every hour 00 ~ 2: Enter Lobby
* Every hour 02 ~ 04: Enter Stage and Wait
* Every hour 04 ~ 05: Skill Ban
* Every hour 05 ~ 35: Siege War Starts
※17:00/18:00/19:00/20:00 Proceeds total 4 times.
- During Tender period, through auction by spending Siege War point to the castle that you want, tender can be done.
- Castle has 1/2/3stages, and you can after clearing previous stage castle for the next stage.
- Minimum Siege War point to Tender is 100,000.
- If you proceed Tender, you can not Tender until exceed Tender is made.
- If exceed Tender is made, all Siege War point will be returned immediately.
- If defeat in Siege War, only 20% of spent for Tender's Siege War point will be returned.
- Very first castle that Tender is made, it can be Tender until the end of Tender.
- Declaration of Siege can be made once every week.
- In unpossessed status, first place in Tender will proceed Defence, second place will proceed Offence.
- Tender information will renew every Monday, 06:00. (PDT Base)
- There are total 31 Siege War area and depends on the time, Siege War area differs.
- If you conquest area, effects like commission reduction when trade, stage drop rate increase, abillity increase and other can be received.
- If you conquest area, items refer to each castle can be traded with Siege War coin.
- When you enter lobby, you can enter the battlefield by pressing ' Entry into Siege' button.
- Siege War divides into Main battle and Support Battle, if you win Support Battle, additional effect accordingly for Attack/Defence in Main battle applies.
- When Siege War ends, Siege War coin will be provided to everyone who particiapted. (Victory guild participation reward / Defeat guild participation reward) You need to press [Siege War] UI's [Receive Reward] button to receive reward.
- When Siege War ends, Siege War coin will be provided to everyone in winning guild. You need to press [Siege War] UI's [Receive Reward] button to receive reward.
- Siege War point can be checked and donated on Guild(U) - [Siege War] tab.
- Siege War point can be collected as Donate Guild Coin (Max 300) / Donate Guild Coin (Max 25000) / Donate Siege War ticket (Unlimited).
- Donating Guild point can only be done by Guild leader or authority received member.
- Siege War Ticket can be purchased from [Genevia] NPC with 100 Red Stone, 100 Green Stone or 100 Blue Stone.
- If you donate 1 Siege War Ticket, 100 guild donation point can be earned.
- Guild donation point can be traded into items from Genevia NPC.
- Guild Siege War process divides into Main battle and Support Battle.
- Main battle divides into offence and defence, and when Castle Gate, Main Tower, Castle is destroyed, Offence team wins. If you fail to destroy in 30 minutes, Defence team wins.
- If you win in Support Battle, beneficial effect will apply to allies.
- Support Battle is formed with 3:3 team match (3 times), 3:3 Flag match, 1:1 PvP. If you do not participate, it will count as defeat.
- Guild Siege War can be watched.
Thank You.
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